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Edit: _baseRandom.js
/** Detect free variable `globalThis` */ const freeGlobalThis = typeof globalThis == 'object' && globalThis !== null && globalThis.Object == Object && globalThis; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeFloor = Math.floor, nativeRandom = Math.random; /** * The base implementation of `_.random` without support for returning * floating-point numbers. * * @private * @param {number} lower The lower bound. * @param {number} upper The upper bound. * @returns {number} Returns the random number. */ function baseRandom(lower, upper) { return lower + nativeFloor(nativeRandom() * (upper - lower + 1)); } export default baseRandom;
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